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Zbrush character sculpting
Zbrush character sculpting












zbrush character sculpting

Currently working on 3D print and game design with Dragonpunk I was also a 3D artist at Guerilla games.

zbrush character sculpting

I am a self taught 3D artist in the past I have worked for 3D artist and 3D world magazine, Nissan. INSTRUCTOR : My name is Richie Jon mason. I would like to thank 3dtotal for the opportunity and I hope everyone likes the result of the tutorial.Do you want to improve your hard surface character sculpting skill and create awesome looking robots or scifi characters ? Well if so this course.ĭo you want to improve your hard surface character sculpting skill and create awesome looking robots or scifi characters ? Well if so this course is definitely for you !Welcome to Nexttut educations hard surface character sculpting in Zbrush course. Turn off the morph target if you have used it, and the layers after achieving a result that you want – this weighs a lot in the file. I divided the file into two parts for each character and one for the base. In this project I divided the file into five parts so that I could work quietly on the details without the risk of the file being broken. I think this helps not to get stuck at some stage of modeling, at least at the beginning.Īnother important tip is trying to make the model join together before detailing, because when you start the details, the file will be heavy and need to be divided into parts. I like to work this varied because when I return to the object or anatomy, I may have a different perception of what it was with some ideas to change it for the better.

zbrush character sculpting zbrush character sculpting

One piece of advice I can mention and that works for me, is try not to linger on a specific part while modeling, and work slowly in general.














Zbrush character sculpting